Listing of file='DUNGEN.TXT;01' on disk='vmedia/asmtut_disk5-sector.ccvf'
DUNGEONS AND DRAGONS CHIP #21 ____________________ Many centuries ago, Vala, an evil insane Sorcerer, dwelled in the land of Andor. He lived as a recluse within an ancient Castle. Few ever saw him and those who did would not speak of their encounter with him. As Vala began to realise that his day of death was nearing, he decided to embody his evil within a labrynthic dungeon. To insure that people would come in contact with his evil, Vala stole the Orb of Rulership knowing that without this artifact, the surrounding territories would soon fall into anarchy and destroy themselves in bloody wars. You're quest, brave Sir, is to go to the deepest level of this dangerous Dungeon and retrieve the Orb of Rulership. If you suceed in this Adventure, you will become King, and be declared a Hero and a God. If you should fail in this Quest, you're next of kin will be notified. One more thing......... The Orb is guarded by Tiamat, the Queen of all Dragons. Many have previously reached Tiamat, but no-one has defeated her!! The first thing you will be asked is: New or Old? If a 'N' is typed then a new game will be started. If a 'O' is typed then an old game will be continued. Do not type 'O' unless you have an old game to continue. After typing 'N', a series of numbers will appear. They may look like this: STR:12 CON:10 DEX:8 ? This is called your 'Character'. All numbers are between 3 & 18. 'STR' is your strength, 'CON' is your constitution (overall physical health), and 'DEX' is your dexterity. After looking at your character, you have the option of either keeping it by typing 'Y' or trying again by typing 'N'. Once your character is selected, you must equip it. You will be given a number of 'points' to use for equipment. A list of available items will be displayed with corresponding numbers of points needed. Simply type the number of points you wish to spend on each item and your character will be equipped! THE SCREEN NOW CONTAINS THE FOLLOWING INFORMATION: Weapond............Your weapond. Armour.............Your Armour. Shield.............The size of your shield. Max hit points.....The highest amount of damage you can take before death. Current hit........The amount of hit points you currently points. have. When this number reaches 0, you are dead. Experience.........Each time a character kills a Monster, points. experience points are earned. As you gain experience, your experience level goes up according to a chart, on the next page of instructions. Experience.........As your experience level goes up, your level. fighting abilities and hit points are raised. Gold...............The amount of gold you posess. Position...........The X-Y position of your character- The scale is on the side of the map. Dungeon Level......The number of levels deep into the six level Dungeon your character is. Turns to rest......The number of moves before you are allowed to rest (resting is explained later). STR:...............Your strength. DEX:...............Your dexterity. CON:...............Your Constitution. EXPERIENCE POINTS NEEDED FOR EACH LEVEL: Level Experience Points 1 0 9 44000 2 2000 10 54000 3 5000 11 65000 4 9000 12 77000 5 14000 13 90000 6 20000 14 104000 7 27000 15 119000 8 35000 The following are magical writings found in the Dungeon called 'scrolls'. Scrolls allow a character to perform extraordinary feats. However, each one can only be used 1 to 4 times!! ESP...........Allows the user to see physically the areas directly around him. Teleport......Allows the character to instantly transport himself to any position within his current level within the Dungeon. Repulsion.....Instantly sends the Monster onto a parallel. Fireball......Sends a spherical ball of fire towards the Monster you are fighting. Fireballs always hit!! Lightning.....Sends a bolt of lightning towards the Monster you are fighting. Lighting always hits!! Trap Immune...Makes the character immune to trat set within the Dungeon. Healing.......Heals a character's damage (current hit points). THE DUNGEON: The Dungeon is a six level Labrynth. Each level is a 20 X 20 grid. As you move through the Dungeon, you will encounter Monsters, find treasures and scrolls, and fall into trecherous traps. The following are the symbols (seen in the Dungeon map) for some common things found in the Dungeon: M..........Monster I..........A wall. T..........A trap. W..........A weapond, armour, or shield. M..........Magic- A scroll. THE OPTIONS: Once play has begun, the Computer will ask for the 'OPTION'. Simply type the first letter of the option you want. The following is a list of the options: ESP.............Use ESP scroll (if you have one). TELEPORT........Use Teleport scroll (if you have one). REST............Each 5 moves you are allowed to rest. Resting increases the current hit points by 2. FIND TREASURE...Use find treasure scroll (if you have one). MOVE............Move your character. After typing 'M', the computer will ask a direction (north,south, east or west). ACTIVATE........Used to receive the action of the square you are in, without moving out and back in. Upon encountering a monster, you will be asked for a 'fight option'. You will be given the first letter of each option. Simply type the letter of the option you want. The following is a list of your fight options: CHARGE..........Attack the monster. After you charge him, he will charge you. DEFEND..........Does not attack the monster. Simply defend's from the monster's attack. EVADE...........Run away from the monster. Before evading, you must defend. REPULSION.......Use a repulsion scroll to dispell the monster. TELEPORT........Teleport away from the monster. FIREBALL........Use a fireball scroll. LIGHTNING.......Use a lightning scroll. SAMPLE SCREEN FORMAT: WEAPOND: sword STR: 13 ARMOR: chain DEX: 13 SHIELD: none CON: 13 MAX HIT POINTS: 27 ESP: CURRENT HIT PTS:27 TELEPORT: EXPERIENCE PTS: 0 REPULSION: EXPERIENCE LEV: 1 FIREBALL: GOLD: 0 LIGHTNING: POSITION: 8,6 TRAP IMPULSE: DUNGEON LEVEL: 1 HEALING: TURNS TO REST: 5 NEW OR OLD?.....N STR:10 CON:9 DEX:12 'N' will show a new random selection. 'Y' will continue. NAME........... You have 10 points. What weapond 0)none 1)dagger 2)mace 3)sword .....3 What armour 0)none 1)leather 2)scale 3)chain 4)plate...3 What shield 0)none 1)small 2)medium 3)large.....0 OPTION (ERTRHMAN) ?....M ....N You have encountered an ORC Fight Option (CDERTLF) ?.....